![]() ![]() ] ] * Gohan in '']'' after getting his plot-based powerup from the Elder Kai late in the game. The Fighter gets multiple choices of weapons, can solve quests better to his tastes and his Strength and Offensive skills are superior to all. ''VideoGame/QuestForGloryV'' balances things better however. The Fighter only gets an exclusive magic battle axe, while every other class meets unique individuals and have quests only they can solve. ''VideoGame/QuestForGloryIV'' is even worse. There's no way to refuse the title, forcing the Fighter to keep his KarmaMeter in check. To add insult to injury, a Fighter that is too honorable becomes a Paladin later in the game. The former has no special abilities while the latter has a FlamingSword, ], ] and has magic protection. Everything the Fighter does, the Paladin can do better. * From ''VideoGame/QuestForGlory'', the Fighter class is this because of ThePaladin being introduced as a playable class since ''VideoGame/QuestForGloryIII''. ![]() However, Yoda and Chewbacca get a fair bit of dislike for being required in certain parts of the game despite being much more awkwardly-designed than other characters in their archetype-Yoda is hilariously slow unless he's jumping, and Chewbacca's melee attack animation is unusually long and cumbersome (though it's also funny to watch) and he's a big target. ![]() the Pit Droid or Boss Nass, which can't even attack) or completely outclassed by other characters (Jango and Boba have two additional abilities compared to average blaster characters like Padme and Han), but fans don't usually mind that much due to the massive size of the roster and the fact that plot-mandatory characters tend to be at least competent. !Low tier: - ] ] * Most characters in ''VideoGame/LegoStarWars'' are either ] (i.e. ![]()
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